the use of technology that stimulates the senses of touch and motion, especially to reproduce in remote operation or computer simulation the sensations that would be felt by a user interacting directly with physical objects
their research is centred on human-computer interaction specifically focusing on wearable computing, haptics, and video games
the perception of objects by touch and proprioception, especially as involved in non-verbal communication
haptics is that subsystem of non-language communication which conveys meaning through physical contact